Dylan Luongo
Dylan Luongo
Level Designer
Boxford, United States

Summary

My name is Dylan Luongo, a passionate level designer dedicated to creating immersive and engaging experiences that challenge players. With a focus on gameplay flow, environmental storytelling, and player interaction, I strive to build levels that not only look stunning but also enhance the overall narrative of the game. In my portfolio, you’ll find a selection of my work that showcases my creative process, attention to detail, and commitment to innovative design. I hope you enjoy diving into the worlds I’ve built!

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Skills

Game DesignGame DevelopmentLevel DesignProgrammingDocumentation

Software proficiency

3ds Max
3ds Max
Blender
Blender
Maya
Maya
Unreal Engine
Unreal Engine
Unity
Unity
Visual Studio
Visual Studio
C#
C#
C++
C++
Lua
Lua
Source 2
Source 2
RizomUV
RizomUV

Experience

  • Level Designer at Fox Den Interactive
    Vancouver, BC, CA
    April 2024 - Present

    Working as a Level Designer on Le Petit Robo, a Sci-Fi 3D action adventure platformer inspired by the Ratchet and Clank series. In addition to blocking out levels and implementing their gameplay, I'm also assisting in designing the core gameplay mechanics.

  • Level Designer at Titan Flag Studios
    Bend, OR, US
    August 2022 - July 2024

    Working on Bonemo Jack, an upcoming 3D platformer, as a freelance level designer. Currently tasked with building the demo level in preparation for the Kickstarter launch.

    https://www.titanflagstudios.com/bonemo-jack