Small Game Prototypes - Design Exercises

A full playthrough of the first iteration of my scratch built Unity FPS project. This was a very early prototype with little more than the camera and ability to shoot.

A full playthrough of the Space Station game level. The game was built in Unreal Engine 4.

A full playthrough of the Ancient Dungeons game level. The game was built in Unity Engine.

A Pac-Man game done for a homework assignment to focus on learning C# by replicating an existing game. This was made in Unity.

A 3D Platformer prototype made in Unity. The level was to prototype various gameplay ideas.

A playthrough of a simple "endless" runner prototype. This game was built in Unity.

Small Game Prototypes - Design Exercises

Thought it might be time to post some of the earlier work and smaller scale projects that I've completed for class. Most of these were created in a week or two as rapid prototypes or experiments with my own code exclusively. Some of these projects have gone on to serve as the basis for other projects I've made or am currently working on. All of these assignments were small-scale games done as either midterm/final projects that focused on scripting or as homework assignments.